Journal Summaries 2
Journal Summary #1
Article: Counting On Using a Number Game
-NCTM, Teaching Children
Mathematics, March 2015, Volume 21, No. 7 (p. 430-436)
Summary:
This
article discusses how to help students who use the counting-all strategy for
adding quantities switch to using the counting on strategy. These strategies can be used, for example,
when counting the total number of objects in two sets. While these strategies
are similar, there is a clear difference. Take a look at the following example:
There are four objects and two more objects. If counting all were used, children would count the first set of
objects (“one, two, three, four”) and then move to the other set and continue
(“five, six”). Taking that same example, a child who was using counting on would not need to count
both sets of objects. They know that one set has four objects so then they
continue to count on with the second set of objects (“five, six”). In other
words, children who use counting all,
use the objects in both sets to figure out the total number of objects whereas
children who use counting on do not
need to use the physical objects to figure out the total number in both sets
(they just use the counting sequence to figure out which number comes next; so
in the previous example, they know the first set of objects has 4 and then they
think about the next number in the counting sequence and add on, so five, six).
When using counting on, students know the quantity in the first set of objects
and then they may figure out the quantity in the second set by using their
fingers, bobbing their head, verbalization cues, etc.
Why
is counting on more beneficial for students? Counting on is a strategy that
many teachers try to implement in their students because students who use this
strategy have a better number sense. They already know the quantity in the
first set and are simply looking at the second set and adding on to that first
set. This means that students who are using counting on are able to decompose.
Unlike students who count all and only see one set of objects, students who
count on see one set of objects and see that it can be decomposed into two
sets. This decomposition helps students master basic math facts. Many young
elementary students who have difficulty in the math area are using the counting
all strategy when they should be using the counting on strategy. However, it’s
not that simple of a job for teachers to get students to switch from counting
all to counting on.
Two
approaches that can be used to help students count on are: the Make Ten card
game and having the teacher modeling counting on using playing cards. Despite
those helpful strategies, many students continue to struggle with counting on.
Therefore, there was a game board developed by Siegler and Ramani that is a
great tool to use to help students count on. There is a standard hundred chart
(but this could be adapted; so if the teacher chooses they could have a 1-50 number
chart, for example). Students would roll a die or spin a spinner. The number
that they get after rolling a die or spinning a spinner will determine how many
spaces they move their token (the token starts at number 1). As each student
moves their token, they have to say every number that their token touches. For
instance, let’s say a student’s token is on the number five and then that
student rolls a 4. Instead of counting, “one, two, three…” as the student moves
the token across the spaces, the student would move their token so it touches
each space and say “six, seven, eight, nine.” In other words, as they move
their token one space, they would say “six,” as they move it another space,
they would say “seven,” etc. The student needs to find an alternate way to
determine that they moved four spaces. Therefore, while the student is naming
each number their token touches, they also have to determine how many spaces
their token moved (they can use their fingers or head bobbing, for example, to
track how many total spaces their token moved). For example, the article
described an elementary student named Tina. Tina rolled a 4 and bobbed her head
to move her token. She bobbed her head twice, paused, and then bobbed her head
two more times. She then realized that 2+2=4 (this is a decomposition strategy;
she decomposed 4). This article describes a teacher using this game board as an
intervention strategy to help four 2nd or 3rd grade
children who were struggling with mathematics. They played once a week for
twenty minutes weekly. By the end of the four weeks, three out of the four
children became more proficient using the counting on strategy. The more
students play this game/practice with counting on, the more likely they will
gain a better understanding for math facts and start to do mental computations.
Teachers need to model the counting on strategy while also letting students
explore and discover their own strategies.
My Thoughts/How Useful it would be for a Classroom
Teacher:
Before
reading this article, I never even thought about counting all vs. counting on.
I also obviously did not understand the difference between these two
strategies. However, after reading this article, I understand so much more
about the way students think about counting as well as how they should be
counting (I feel that many students use the counting all strategy when the
counting on strategy should be used). I believe that there are so many valuable
aspects to having students counting on as opposed to counting all, and I could
envision how this strategy can be effective for elementary students. I think
students can truly gain a better number sense and math fact knowledge. While I
do believe counting on is a great strategy and the use of the game board can
help teach this strategy, I do think it may be confusing for students because
they have to simultaneously think about counting each number and the spaces
they moved. The article even mentioned one student (who likely has other
learning needs), couldn’t catch on to this counting on strategy even with the
help of the game board. Overall, I do think this counting on strategy is useful
for teachers in a classroom because students can be more comfortable with
counting, cardinality, and sequencing. By modeling counting on and having students
explore counting on, they are required to think about the sequence of numbers,
more vs. less (ex. realize that 4 is bigger than 3 and comes after 3), and the
decomposition of numbers (ex. 4 can be broken down into 2 and 2). If teachers
introduce counting on and the game board, I think students will be engaged as
well as grasp and retain more math facts.
Journal Summary #2
Article: Assessing for Learning
-NCTM, Mathematics Teaching in the
Middle School, March 2015, Volume 20, No. 7 (p. 424-433)
Summary:
Teachers
need to constantly assess their students’ understanding, especially to
determine which students are excelling (and may need to be more challenged) and
which students are still struggling. With the fairly new Common Core State
Standards for Mathematics, students are expected to know, understand, and
achieve a better mathematical understanding. Teachers need to assess students
to make sure they meet the CCSSM goals as well as to make sure they understand
the math content. This article discussed how classroom teachers could design
better assessments and classroom practice. First, I want to point out that formative
assessments are those such as warm-ups, questioning, class discussions, etc.,
and summative assessments are those such as tests, projects, and quizzes (which
determine grades).
This
article discussed how student learning can be broken into cognitive types or
learning levels (Cangelosi’s learning levels): 1. Construct a concept, 2.
Discover a relationship, 3. Simple knowledge, 4. Comprehension and
communication, 5. Algorithmic skill, 6. Application, and 7. Creative Thinking.
These levels help students learn/think about mathematics and are ordered
logically (it’s a learning progression). However, this order can be switched
around (not confined to this specific order). This article also mentions about
scoring guides vs. rubrics, which is important to note. A scoring guide is
quick to grade but doesn’t provide feedback for the students whereas a rubric
takes longer to construct but it makes grading easier and gives the student
more feedback. The article discusses assessment item design strategies based on
these learning levels in a seventh grade math classroom pertaining to content about
circles (area and circumference of circles).
For each
learning level, the teacher of this seventh grade level may assess in the
following ways: 1. Construct a concept: Give students prompts that have them
sort or categorize to show they have built a concept in their mind. Make these
prompts connected to students’ lives. The teacher could also ask students to
describe a concept’s characteristics and/or show examples or nonexamples. 2.
Discover a relationship: Students can report what they learned through
narratives (can state facts they learned and relationships they found). 3.
Simple knowledge: Have students respond to a question based on what they
remember (ex. state a formula or name a method used by mathematicians). 4.
Comprehension and communication: Give a prompt where students need to explain
(literal and/or interpretive understanding of a math expression,
process/method, or message). This is almost like a novel for students where
they need to explain their understanding to prove that they aren’t just memorizing
facts. 5. Algorithmic skill: Students recall a sequence of steps and show a
math procedure (ex. State the answer and have the students show the process of
how to get to that answer). 6. Application: Students are able to skillfully
decide how to solve the problem. No clue words should be involved in these
problems, because at this level, students should know what they need to do. 7.
Creative thinking: Design tests so students can show their creativity (art can
be included but is not a necessity). Using synectics (connecting seemingly
unrelated ideas) and open-ended application prompts is recommended. Students
who demonstrate unique, different, and out-of-the-box (originality) math thinking
will get a higher score. Many students are not comfortable with creative
thinking because they don’t get enough practice with it, but after students
practice creative thinking/exploration exercises, then these creative problems
can be incorporated on summative tests.
My Thoughts/How Useful it would be for a Classroom
Teacher:
I am a firm believer that a test
shouldn’t just be a test. In other words, a test shouldn’t just be created to
give students a grade. Also, tests shouldn’t just be used to evaluate how well
teachers and schools are performing. Tests should be a tool that helps the students; they should be carefully
constructed so students can
demonstrate their understanding and learn something from the test. They should
also be used as a way for teachers to determine where students are still
struggling so he/or she could help the students with these struggling areas. I
think using Cangelosi’s learning levels is a great strategy to ensure that
students are getting a variety of rich learning problems/situations that
deepens there mathematical knowledge and understanding. However, I do think that some teachers may be
too lazy to take the time to tie Cangelosi’s learning levels and standards to
an activity. A lot of careful thought and planning has to go into strategically
structuring a problem so that it meets the standards and Cangelosi’s learning
levels. I think his levels are good because students are really exploring the
content in multiple ways and slowly progressing towards more
challenging/creative thinking. As previously mentioned, though, I’m not sure if
teachers will realistically employ these levels. Overall, I do think his
learning levels are useful for math teachers in a classroom because students
can work with more basic, concrete knowledge problems and slowly be introduced
to more critical thinking, creative, and abstract problems (building upon their
foundational knowledge). I think of these cognition levels almost like a
staircase. With each stair, the level becomes a little more challenging and
requires the students to do a little more thinking than the step before.
Thank you, Hallie...I'm not sure if they mentioned that the counting on strategy comes after the count all strategy in a child's development process. Very nice reflection!
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